The report is the main function of the game. It can be used to get the last informations about your player, since the last interaction. You can ask for a report by executing the /report
command.
The report command has 4 differents states :
The player is travelling.
The player has a state alteration.
The player is doing an event.
The player is doing a mini event.
The player takes circa 9 minutes and 45 seconds to travel between 2 mini events.
A mini event is mostly a short sentence. However, some can give you items, health or even money.
Each mini event gives the player a quantity of points which decreases at each mini event. These points are added to the total number of points earned at the next event.
You can see the number of points earned with the mini events and the waiting time before the next one.
The events are the core of the game, the player just needs to react to a multiple-choice situation with the Discord reactions. Acoording to his choice, different endings can occur.
In this example above, the player has 3 different choices : the 2 reaction choices and also the possibility to add no reaction to it.
In some events, doing nothing is the best choice ! (In others, it's the worst)
Once the player has set their mind on what to choose, he can press a reaction (or wait 2 minutes), which triggers the issue.
After an event, the player is led to choose a destination. It is not possible for a player to go back on their steps (unless it is the only possible choice).
The time indicated in parenthesis is the travel time to reach the location, a question mark means that the time is unknown. In one-third of cases, the bot automatically chooses the player's destination.
The non-choice "do nothing" happens automatically 2 minutes after no explicit choices were given. You can force this non-choice by manually adding the (:end:) reaction to the event's text.