Leagues establish a precise ranking of the kingdom's fighters: you'll shift between leagues as you gain or lose a certain number of glory points.
To further explain this point, here's a table with all the available leagues:
League | Starting glory | XP gained | argent gained | Minimum rarity | Maximum rarity |
---|---|---|---|---|---|
A season goes on from Sunday to Saturday. During that span, players gain glory points the further they fight. Once the season's over, players who ranked on the previous season's glory top may use the command /leaguebonus
on Sunday to get their season-end rewards.
The palyers who didn't get ranked on the glory top (which can be checked using the /top glory
command) can't use the /leaguebonus
command. That said, if you don't get anything, there might have been more fights to do. Also, players who already got their rewards can't fetch them twice.
There are 4 reward types:
XP and money, with their amount detailed on the table above,
a random item with a rarity between the extremae given per league (see above as well),
points to which the amount depends on the ranking: the first player gets 4000 of them, and this amount is reduced the further the position on the rankings.
If you are below the top 200, you won't gain any point.
Once you have more than 500 glory points, a 4% compression will be applied on it every end of a season until it meets the threshold.
Wooden league
(starting league)
200
250
Uncommon
Exotic
Stone league
250
350
300
Uncommon
Rare
Iron league
500
500
500
Exotic
Rare
Bronze league
800
650
600
Exotic
Special
Silver league
1000
750
800
Exotic
Epic
Gold league
1200
1000
1000
Rare
Epic
Diamond league
1400
1300
1250
Rare
Légendary
Elite league
1600
1350
1400
Rare
Mythical
Infinite league
1800
1750
1500
Special
Mythical
Legendary league
2000
2000
2000
Special
Mythical